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	<title>Game Dev Overload</title>
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	<link>http://www.georgeskleres.com/blog</link>
	<description>My game development world, one post at a time.</description>
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		<title>Riot Games is an amazing company!</title>
		<link>http://www.georgeskleres.com/blog/2011/01/07/riot-games-is-an-amazing-company/</link>
		<comments>http://www.georgeskleres.com/blog/2011/01/07/riot-games-is-an-amazing-company/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 06:36:10 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Scaleform]]></category>
		<category><![CDATA[league of legends]]></category>
		<category><![CDATA[riot games]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=391</guid>
		<description><![CDATA[Hello everyone! So in a previous post I said I would talk more about getting hired by Riot Games. It all started way back with the League of Legends beta release. I got in and played the hell out of the game. I was obsessed, just like I used to be with DotA. So when [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>GDC 2011</title>
		<link>http://www.georgeskleres.com/blog/2011/01/05/gdc-2011/</link>
		<comments>http://www.georgeskleres.com/blog/2011/01/05/gdc-2011/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 07:43:09 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[Game Industry Events]]></category>
		<category><![CDATA[gdc]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=386</guid>
		<description><![CDATA[YES! I just got my acceptance letter to attend GDC 2011 as a Conference Associate! For those of you who don&#8217;t know, Conference Associates (or CAs for short) are the volunteers that help run GDC. It&#8217;s a fantastic program that I&#8217;ve talked about before on my blog here and here. Needless to say, I am [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Steam Christmas Game Sale</title>
		<link>http://www.georgeskleres.com/blog/2011/01/01/steam-christmas-game-sale/</link>
		<comments>http://www.georgeskleres.com/blog/2011/01/01/steam-christmas-game-sale/#comments</comments>
		<pubDate>Sun, 02 Jan 2011 01:07:52 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=370</guid>
		<description><![CDATA[So League of Legends has obsessed my life since I got hired by Riot Games back in May 2010. I&#8217;ve been pretty remiss in my game playing lately, pretty much exclusively playing LoL and not really exploring any other games or even paying that much attention to what games have been coming out. In my [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Some More C++ Resources</title>
		<link>http://www.georgeskleres.com/blog/2010/12/27/some-more-c-resources/</link>
		<comments>http://www.georgeskleres.com/blog/2010/12/27/some-more-c-resources/#comments</comments>
		<pubDate>Tue, 28 Dec 2010 01:17:30 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[C++]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/2010/12/27/some-more-c-resources/</guid>
		<description><![CDATA[Hello all! It&#8217;s been a while since I posted last. I&#8217;ve had a fantastic move to California to join Riot Games (will discuss more in future post) so I&#8217;ve been kind of busy. Over the Christmas holiday, I decided it was time I finally teach myself C++ for real, in particular how to use DirectX. [...]]]></description>
		<wfw:commentRss>http://www.georgeskleres.com/blog/2010/12/27/some-more-c-resources/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Making A Game Company &#8211; Part 2: Getting Your EIN</title>
		<link>http://www.georgeskleres.com/blog/2010/02/12/making-a-game-company-part-2-getting-your-ein/</link>
		<comments>http://www.georgeskleres.com/blog/2010/02/12/making-a-game-company-part-2-getting-your-ein/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 05:07:47 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=272</guid>
		<description><![CDATA[Whenever you work for someone as an employee or as a contractor working under your own name, you have to use your social security number for tax purposes. In some cases it is unavoidable, but whenever you can avoid it you should. This is one such case. Hopefully, your new game company will be hired [...]]]></description>
		<wfw:commentRss>http://www.georgeskleres.com/blog/2010/02/12/making-a-game-company-part-2-getting-your-ein/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dear Dragon Age, Can I Have My Life Back?</title>
		<link>http://www.georgeskleres.com/blog/2009/12/26/dear-dragon-age-can-i-have-my-life-back/</link>
		<comments>http://www.georgeskleres.com/blog/2009/12/26/dear-dragon-age-can-i-have-my-life-back/#comments</comments>
		<pubDate>Sat, 26 Dec 2009 16:05:41 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=260</guid>
		<description><![CDATA[Yes, I admit it. I am one of the multitude of people who have been completely enraptured by the brilliance that is Dragon Age: Origins. Or maybe I should say enslaved? I beat it over a month ago, yet I am still playing it in most of my spare time. The game is so chock [...]]]></description>
		<wfw:commentRss>http://www.georgeskleres.com/blog/2009/12/26/dear-dragon-age-can-i-have-my-life-back/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Making A Game Company &#8211; Part 1: How To File An LLC in Georgia</title>
		<link>http://www.georgeskleres.com/blog/2009/12/23/how-to-file-an-llc-in-georgia/</link>
		<comments>http://www.georgeskleres.com/blog/2009/12/23/how-to-file-an-llc-in-georgia/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 15:48:16 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=244</guid>
		<description><![CDATA[Well, I&#8217;m officially incorporated. Amazing&#8230; After years of not doing it because I didn&#8217;t understand the process at all, I finally had a buddy boil it down to the very basics and walk through the process with me. Fruitstrike Games LLC was born on December 22, 2009! Hurray! Super kudos and thanks to my friend [...]]]></description>
		<wfw:commentRss>http://www.georgeskleres.com/blog/2009/12/23/how-to-file-an-llc-in-georgia/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>I&#8217;m Still Addicted to Puzzle Quest</title>
		<link>http://www.georgeskleres.com/blog/2009/09/20/im-still-addicted-to-puzzle-quest/</link>
		<comments>http://www.georgeskleres.com/blog/2009/09/20/im-still-addicted-to-puzzle-quest/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 20:32:51 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=252</guid>
		<description><![CDATA[So am I the only person that still whips out Puzzle Quest every couple of months to beat it all over again? I&#8217;m working on my 4th run through now, this time with the last character I haven&#8217;t tried &#8211; the Knight. There&#8217;s something incredibly fun and addictive about the game that never gets old [...]]]></description>
		<wfw:commentRss>http://www.georgeskleres.com/blog/2009/09/20/im-still-addicted-to-puzzle-quest/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Indie Review &#8211; Puzzle Farter</title>
		<link>http://www.georgeskleres.com/blog/2009/04/09/indie-review-puzzle-farter/</link>
		<comments>http://www.georgeskleres.com/blog/2009/04/09/indie-review-puzzle-farter/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 18:19:11 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=189</guid>
		<description><![CDATA[Introduction Puzzle Farter is a 2D platformer created by Pet Tomato in which you have to help a character with a goldfish for a head navigate through each level to reach the exit door. How do you do it? By propelling him through the air with gravity-defying flatulence. That&#8217;s right. You fart to fly. I&#8217;d [...]]]></description>
		<wfw:commentRss>http://www.georgeskleres.com/blog/2009/04/09/indie-review-puzzle-farter/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Indie Review &#8211; Tone Matrix</title>
		<link>http://www.georgeskleres.com/blog/2009/04/06/tone-matrix/</link>
		<comments>http://www.georgeskleres.com/blog/2009/04/06/tone-matrix/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 04:14:21 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
				<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=196</guid>
		<description><![CDATA[Tone Matrix is a really nifty little Flash app that lets you compose an awesome-sounding synthesized music loop in real-time using a giant grid. The x-axis represents timing. There&#8217;s 16 equal increments of time, giving you 4 beats at 4 notes per beat. The y-axis represents pitch, with each tile being a different note on [...]]]></description>
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		<slash:comments>4</slash:comments>
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