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	<title>Game Dev Overload</title>
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	<link>http://www.georgeskleres.com/blog</link>
	<description>My game development world, one post at a time.</description>
	<pubDate>Sun, 04 Apr 2010 19:15:31 +0000</pubDate>
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		<title>Making A Game Company - Part 2: Getting Your EIN</title>
		<link>http://www.georgeskleres.com/blog/2010/02/12/making-a-game-company-part-2-getting-your-ein/</link>
		<comments>http://www.georgeskleres.com/blog/2010/02/12/making-a-game-company-part-2-getting-your-ein/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 05:07:47 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[Business]]></category>

		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=272</guid>
		<description><![CDATA[Whenever you work for someone as an employee or as a contractor working under your own name, you have to use your social security number for tax purposes. In some cases it is unavoidable, but whenever you can avoid it you should. This is one such case. Hopefully, your new game company will be hired [...]]]></description>
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		<item>
		<title>Dear Dragon Age, Can I Have My Life Back?</title>
		<link>http://www.georgeskleres.com/blog/2009/12/26/dear-dragon-age-can-i-have-my-life-back/</link>
		<comments>http://www.georgeskleres.com/blog/2009/12/26/dear-dragon-age-can-i-have-my-life-back/#comments</comments>
		<pubDate>Sat, 26 Dec 2009 16:05:41 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=260</guid>
		<description><![CDATA[Yes, I admit it. I am one of the multitude of people who have been completely enraptured by the brilliance that is Dragon Age: Origins. Or maybe I should say enslaved? I beat it over a month ago, yet I am still playing it in most of my spare time. The game is so chock [...]]]></description>
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		<item>
		<title>Making A Game Company - Part 1: How To File An LLC in Georgia</title>
		<link>http://www.georgeskleres.com/blog/2009/12/23/how-to-file-an-llc-in-georgia/</link>
		<comments>http://www.georgeskleres.com/blog/2009/12/23/how-to-file-an-llc-in-georgia/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 15:48:16 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[Business]]></category>

		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=244</guid>
		<description><![CDATA[Well, I&#8217;m officially incorporated. Amazing&#8230; After years of not doing it because I didn&#8217;t understand the process at all, I finally had a buddy boil it down to the very basics and walk through the process with me. Fruitstrike Games LLC was born on December 22, 2009! Hurray! Super kudos and thanks to my friend [...]]]></description>
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		</item>
		<item>
		<title>I&#8217;m Still Addicted to Puzzle Quest</title>
		<link>http://www.georgeskleres.com/blog/2009/09/20/im-still-addicted-to-puzzle-quest/</link>
		<comments>http://www.georgeskleres.com/blog/2009/09/20/im-still-addicted-to-puzzle-quest/#comments</comments>
		<pubDate>Sun, 20 Sep 2009 20:32:51 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=252</guid>
		<description><![CDATA[So am I the only person that still whips out Puzzle Quest every couple of months to beat it all over again? I&#8217;m working on my 4th run through now, this time with the last character I haven&#8217;t tried - the Knight. There&#8217;s something incredibly fun and addictive about the game that never gets old [...]]]></description>
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		<title>Indie Review - Puzzle Farter</title>
		<link>http://www.georgeskleres.com/blog/2009/04/09/indie-review-puzzle-farter/</link>
		<comments>http://www.georgeskleres.com/blog/2009/04/09/indie-review-puzzle-farter/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 18:19:11 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=189</guid>
		<description><![CDATA[Introduction
Puzzle Farter is a 2D platformer created by Pet Tomato in which you have to help a character with a goldfish for a head navigate through each level to reach the exit door. How do you do it? By propelling him through the air with gravity-defying flatulence. 
That&#8217;s right. You fart to fly.
I&#8217;d love to [...]]]></description>
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		<item>
		<title>Indie Review - Tone Matrix</title>
		<link>http://www.georgeskleres.com/blog/2009/04/06/tone-matrix/</link>
		<comments>http://www.georgeskleres.com/blog/2009/04/06/tone-matrix/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 04:14:21 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[Game Reviews]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=196</guid>
		<description><![CDATA[Tone Matrix is a really nifty little Flash app that lets you compose an awesome-sounding synthesized music loop in real-time using a giant grid. The x-axis represents timing. There&#8217;s 16 equal increments of time, giving you 4 beats at 4 notes per beat. The y-axis represents pitch, with each tile being a different note on [...]]]></description>
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		</item>
		<item>
		<title>Google Reader Is Amazing</title>
		<link>http://www.georgeskleres.com/blog/2009/04/04/google-reader-is-amazing/</link>
		<comments>http://www.georgeskleres.com/blog/2009/04/04/google-reader-is-amazing/#comments</comments>
		<pubDate>Sat, 04 Apr 2009 07:14:36 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=187</guid>
		<description><![CDATA[If you&#8217;re like me, you have a lot of websites that you want information from each and every day. If you&#8217;re even more like me, you don&#8217;t have nearly enough time to read it all, and it&#8217;s a pain in the butt to remember which ones you&#8217;ve already visited.
Enter Google Reader. A few months ago, [...]]]></description>
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		</item>
		<item>
		<title>There&#8217;s a GDC Canada?</title>
		<link>http://www.georgeskleres.com/blog/2009/04/02/theres-a-gdc-canada/</link>
		<comments>http://www.georgeskleres.com/blog/2009/04/02/theres-a-gdc-canada/#comments</comments>
		<pubDate>Fri, 03 Apr 2009 02:38:03 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[Game Industry Events]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=181</guid>
		<description><![CDATA[I opened one of my daily Gamasutra digest emails yesterday while catching up from not having read a week's worth of them at the GDC, when I was suddenly intrigued by the ad at the top. GDC Canada? I've never heard of such a thing, but it piqued my interest so I followed the link:]]></description>
		<wfw:commentRss>http://www.georgeskleres.com/blog/2009/04/02/theres-a-gdc-canada/feed/</wfw:commentRss>
		</item>
		<item>
		<title>IceCream - Open-Source XNA 2D Engine</title>
		<link>http://www.georgeskleres.com/blog/2009/04/01/icecream-open-source-xna-2d-engine/</link>
		<comments>http://www.georgeskleres.com/blog/2009/04/01/icecream-open-source-xna-2d-engine/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 19:55:36 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=20</guid>
		<description><![CDATA[OFFICIAL SITE: http://icecream.epsicode.net/
Well, now this really excites me. Not only is IceCream a nifty little 2D engine for XNA games, but it comes with a convenient authoring tool called Milkshake! To quote from the site, &#8220;This editor allows you to easilly design all the elements of your game, from the texture selection to game object’s [...]]]></description>
		<wfw:commentRss>http://www.georgeskleres.com/blog/2009/04/01/icecream-open-source-xna-2d-engine/feed/</wfw:commentRss>
		</item>
		<item>
		<title>GDC 2009 - Final Thoughts</title>
		<link>http://www.georgeskleres.com/blog/2009/03/29/gdc-2009-final-thoughts/</link>
		<comments>http://www.georgeskleres.com/blog/2009/03/29/gdc-2009-final-thoughts/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 06:05:26 +0000</pubDate>
		<dc:creator>gskleres</dc:creator>
		
		<category><![CDATA[Game Industry Events]]></category>

		<guid isPermaLink="false">http://www.georgeskleres.com/blog/?p=167</guid>
		<description><![CDATA[The week is finished, and another Game Developers Conference has come and gone. This year was a delight as always, mostly due to the CA program. It never ceases to amaze me how amazing of a networking opportunity this is. In fact, this year during each of our daily morning meetings, we had &#8220;celebrity&#8221; CAs [...]]]></description>
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